UI/UX Artist

Babaroga · Belgrade, Serbia
LinkedIn

Posted

Jul 09, 2026 (6d ago)

Seniority

Not Specified

Work Model

Remote

Type

Not Specified

Category

Design

Salary

Not specified

Skills

Git Unity

Description

Required Qualifications: 3+ years of professional experience creating UI/UX for PC, VR, mobile or console games Portfolio demonstrating your ability to build professional-quality UI/UX designs and mockups Proficient in industry-standard software such as Figma, Adobe or Affinity suites Experience working with Unreal or Unity engines Experience with Perforce, Git or SVN Experience with animations is a plus Passionate about making games, quality-driven Ability to assess tasks and provide time estimations to complete them Excellent team communication skills in a remote environment Responsibilities: You will work closely with Game Designers, Engineers, and other Artists to create unique UI/UX menus, mockups, and flows of various styles for the project Follow technical and artistic guidelines for all assets Attend meetings, remove blockers, and voice your suggestions while taking feedback Maintaining and organizing performant assets and folder structures